Contents

    Result

    Plasticine figure

    Implementation of a dynamic fighting character from a well-known game series. The figure conveys both attitude and personality without the need for further explanation.

    Full length view of the Chun-Li plasticine sculpture.
    Nahaufnahme from Kopf, Faust and Haarknoten the Chun-Li Plastilin-Skulptur.
    Nahaufnahme of the stachligen Armbands the Chun-Li Plastilin-Skulptur.
    Close-up of the upper body and belt of the Chun-Li plasticine sculpture.
    Close-up of the face in profile of the Chun-Li plasticine sculpture.
    Vogelperspektive on Kopf and erhobenen Arm the Chun-Li Plastilin-Skulptur.
    • Specifications The figure is 32 cm high and consists of a wire skeleton, alforinfor foil and plasticine.
    • Character choice Chun-Li from the fighting game series "Street Fighter". Her powerful, balanced pose immediately conveys identity and fighting prowess even to viewers unfamiliar with the character.
    • Anatomical dynamics The chosen pose shows the shift in weight and muscle tension, but can still be easily implemented with the materials available.
    • Precision in detail Although the anatomy was primarily assessed, the figure also impresses with details such as shoelaces or the falling fabric of the clothing.

    Initial situation

    Goals

    The learning module teaches the principles of human anatomy in a practical way and deepens the understanding of its physical limitations.

    Skizze a Gruppe from Studierenden at the Modellieren ownr Plastilin-Skulpturen.

    Understanding of volume

    Model your own foot

    Modeling your own foot in its original size. The direct visual comparison trains the eye to determine where volume needs to be added or removed.

    Handmodellierte Plastilin-Skulptur of a menschlichen Fusses on a Kartonowterlage.

    Scale & proportion

    Modeling a head

    The challenge with the head lies in the correct scaling (H 18 cm, W 14 cm) of anatomical relationships.

    Hand-modeled plasticine sculpture of a human head in three-quarter view.

    Contraposto

    Building a stable pose

    The figure is built on a framework made of wire and alforinfor foil.

    Front view of a plasticine sculpture of the human torso in contrapposto pose.
    Side view of a plasticine sculpture of the human torso in contrapposto pose.

    Final project

    Exam requirements & character selection

    The task requires one month to create a human figure from modeling clay in which the anatomy and character are clearly visible.

    Digitale Illustration the Street-Fighter-Figur Chun-Li in a dynamischen Kampfpose.
    Digitale Illustration the Street-Fighter-Figur Cammy in Kampfpose from hinten.
    The iconic 'We Can Do It!' poster featuring Rosie the Riveter showing off her biceps.
    Size comparison of the Chun-Li plasticine sculpture next to three beverage cans stacked on top of each other.
    • character Chun-Li is known beyond the gaming industry for her iconic portrayal.
    • pose A dynamic, characterful pose that can be implemented in a stable manner with the materials used, inspired by Cammy from the same game series and J. Howard Miller's "We Can Do It!".
    • Depth of detail Additional challenge by depicting clothing and fine details (eyes, shoelaces) that goes beyond previous anatomical modeling.